Dagger of Venom

Melee Weapon, major, rare

  • Damage: 1d4 P
  • Range: 20/60
  • Properties: Finesse, Light, Thrown
  • Weight: 1.0 lbs.

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn.

Source: SRD / Basic Rules