Skeleton

Source: SRD / Basic Rules

title: Skeleton
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Skeleton.webp#token)
*Medium undead, Lawful Evil*
 
- **Armor Class** 13 (armor scraps)
- **Hit Points** 13 (`2d8 + 4`)
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|10 (+0)|14 (+2)|15 (+2)| 6 (-2)| 8 (-1)| 5 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** darkvision 60 ft., passive Perception 9
- **Damage Vulnerabilities** bludgeoning
- **Damage Immunities** poison
- **Condition Immunities** [exhaustion](rules/conditions.md#exhaustion), [poisoned](rules/conditions.md#poisoned)
- **Languages** understands all languages it spoke in life but can't speak
- **Challenge** 1/4
 
## Actions
 
***Shortsword.*** *Melee Weapon Attack:* `+4` to hit, reach 5 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage.
 
***Shortbow.*** *Ranged Weapon Attack:* `+4` to hit, range 80/320 ft., one target. *Hit:* 5 (`1d6 + 2`) piercing damage.

Environment

urban