Avatar of Death (DMG)

Source: SRD / Basic Rules

title: Avatar of Death (DMG)
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/DMG/Avatar%20of%20Death.webp#token)
*Medium undead, Neutral Evil*
 
- **Armor Class** 20
- **Speed** 60 ft., fly 60 ft. (hover)
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|16 (+3)|16 (+3)|16 (+3)|16 (+3)|16 (+3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** darkvision 60 ft., truesight 60 ft., passive Perception 13
- **Damage Immunities** necrotic, poison
- **Condition Immunities** [charmed](rules/conditions.md#charmed), [frightened](rules/conditions.md#frightened), [paralyzed](rules/conditions.md#paralyzed), [petrified](rules/conditions.md#petrified), [poisoned](rules/conditions.md#poisoned), [unconscious](rules/conditions.md#unconscious)
- **Languages** all languages known to its summoner
- **Challenge** 
 
## Traits
 
***Incorporeal Movement.*** The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (`1d10`) force damage if it ends its turn inside an object.
 
***Turn Immunity.*** The avatar is immune to features that turn undead.
 
## Actions
 
***Reaping Scythe.*** The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (`1d8 + 3`) slashing damage plus 4 (`1d8`) necrotic damage.