Violet Fungus

Source: SRD / Basic Rules

title: Violet Fungus
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Violet%20Fungus.webp#token)
*Medium plant, Unaligned*
 
- **Armor Class** 5
- **Hit Points** 18 (`4d8`)
- **Speed** 5 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 3 (-4)| 1 (-5)|10 (+0)| 1 (-5)| 3 (-4)| 1 (-5)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** blindsight 30 ft. (blind beyond this radius), passive Perception 6
- **Condition Immunities** [blinded](rules/conditions.md#blinded), [deafened](rules/conditions.md#deafened), [frightened](rules/conditions.md#frightened)
- **Languages** —
- **Challenge** 1/4
 
## Traits
 
***False Appearance.*** While the violet fungus remains motionless, it is indistinguishable from an ordinary fungus.
 
## Actions
 
***Multiattack.*** The fungus makes `1d4` Rotting Touch attacks.
 
***Rotting Touch.*** *Melee Weapon Attack:* `+2` to hit, reach 10 ft., one creature. *Hit:* 4 (`1d8`) necrotic damage.

Environment

underdark