Awakened Tree

Source: SRD / Basic Rules

title: Awakened Tree
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Awakened%20Tree.webp#token)
*Huge plant, Unaligned*
 
- **Armor Class** 13 (natural armor)
- **Hit Points** 59 (`7d12 + 14`)
- **Speed** 20 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)| 6 (-2)|15 (+2)|10 (+0)|10 (+0)| 7 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 10
- **Damage Vulnerabilities** fire
- **Damage Resistances** bludgeoning, piercing
- **Languages** one language known by its creator
- **Challenge** 2
 
## Traits
 
***False Appearance.*** While the tree remains motionless, it is indistinguishable from a normal tree.
 
## Actions
 
***Slam.*** *Melee Weapon Attack:* `+6` to hit, reach 10 ft., one target. *Hit:* 14 (`3d6 + 4`) bludgeoning damage.

Environment

forest