Gynosphinx
Source: SRD / Basic Rules
title: Gynosphinx

*Large monstrosity, Lawful Neutral*
- **Armor Class** 17 (natural armor)
- **Hit Points** 136 (`16d10 + 48`)
- **Speed** 40 ft., fly 60 ft.
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|15 (+2)|16 (+3)|18 (+4)|18 (+4)|18 (+4)|
- **Proficiency Bonus** +4
- **Saving Throws** ⏤
- **Skills** Arcana +12, History +12, Perception +8, Religion +8
- **Senses** truesight 120 ft., passive Perception 18
- **Damage Resistances** bludgeoning, piercing, slashing from nonmagical attacks
- **Damage Immunities** psychic
- **Condition Immunities** [charmed](rules/conditions.md#charmed), [frightened](rules/conditions.md#frightened)
- **Languages** Common, Sphinx
- **Challenge** 11
## Traits
***Inscrutable.*** The sphinx is immune to any effect that would sense its emotions or read its thoughts, as well as any divination spell that it refuses. Wisdom ([Insight](rules/skills.md#Insight)) checks made to ascertain the sphinx's intentions or sincerity have disadvantage.
***Magic Weapons.*** The sphinx's weapon attacks are magical.
***Spellcasting.*** The sphinx is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, `+8` to hit with spell attacks). It requires no material components to cast its spells. The sphinx has the following wizard spells prepared:
**Cantrips (at will)**: [mage hand](compendium/spells/mage-hand.md), [minor illusion](compendium/spells/minor-illusion.md), [prestidigitation](compendium/spells/prestidigitation.md)
**1st level (4 slots)**: [detect magic](compendium/spells/detect-magic.md), [identify](compendium/spells/identify.md), [shield](compendium/spells/shield.md)
**2nd level (3 slots)**: [darkness](compendium/spells/darkness.md), [locate object](compendium/spells/locate-object.md), [suggestion](compendium/spells/suggestion.md)
**3rd level (3 slots)**: [dispel magic](compendium/spells/dispel-magic.md), [remove curse](compendium/spells/remove-curse.md), [tongues](compendium/spells/tongues.md)
**4th level (3 slots)**: [banishment](compendium/spells/banishment.md), [greater invisibility](compendium/spells/greater-invisibility.md)
**5th level (1 slots)**: [legend lore](compendium/spells/legend-lore.md)
## Actions
***Multiattack.*** The sphinx makes two claw attacks.
***Claw.*** *Melee Weapon Attack:* `+8` to hit, reach 5 ft., one target. *Hit:* 13 (`2d8 + 4`) slashing damage.
## Legendary Actions
***Claw Attack.*** The sphinx makes one claw attack.
***Teleport (Costs 2 Actions).*** The sphinx magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
***Cast a Spell (Costs 3 Actions).*** The sphinx casts a spell from its list of prepared spells, using a spell slot as normal.Environment
desert