Sahuagin

Source: SRD / Basic Rules

title: Sahuagin
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Sahuagin.webp#token)
*Medium humanoid (sahuagin), Lawful Evil*
 
- **Armor Class** 12 (natural armor)
- **Hit Points** 22 (`4d8 + 4`)
- **Speed** 30 ft., swim 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|11 (+0)|12 (+1)|12 (+1)|13 (+1)| 9 (-1)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +5
- **Senses** darkvision 120 ft., passive Perception 15
- **Languages** Sahuagin
- **Challenge** 1/2
 
## Traits
 
***Blood Frenzy.*** The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
 
***Limited Amphibiousness.*** The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
 
***Shark Telepathy.*** The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
 
## Actions
 
***Multiattack.*** The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
 
***Bite.*** *Melee Weapon Attack:* `+3` to hit, reach 5 ft., one target. *Hit:* 3 (`1d4 + 1`) piercing damage.
 
***Claws.*** *Melee Weapon Attack:* `+3` to hit, reach 5 ft., one target. *Hit:* 3 (`1d4 + 1`) slashing damage.
 
***Spear.*** *Melee or Ranged Weapon Attack:* `+3` to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (`1d6 + 1`) piercing damage, or 5 (`1d8 + 1`) piercing damage if used with two hands to make a melee attack.

Environment

underwater, coastal