Orc

Source: SRD / Basic Rules

title: Orc
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Orc.webp#token)
*Medium humanoid (orc), Chaotic Evil*
 
- **Armor Class** 13 ([hide armor](compendium/items/hide-armor.md))
- **Hit Points** 15 (`2d8 + 6`)
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|16 (+3)|12 (+1)|16 (+3)| 7 (-2)|11 (+0)|10 (+0)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Intimidation +2
- **Senses** darkvision 60 ft., passive Perception 10
- **Languages** Common, Orc
- **Challenge** 1/2
 
## Traits
 
***Aggressive.*** As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
 
## Actions
 
***Greataxe.*** *Melee Weapon Attack:* `+5` to hit, reach 5 ft., one target. *Hit:* 9 (`1d12 + 3`) slashing damage.
 
***Javelin.*** *Melee or Ranged Weapon Attack:* `+5` to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 6 (`1d6 + 3`) piercing damage.

Environment

underdark, mountain, grassland, forest, swamp, hill, arctic