Mage

Source: SRD / Basic Rules

title: Mage
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Mage.webp#token)
*Medium humanoid (any race), Any alignment*
 
- **Armor Class** 12 (15 with [mage armor](compendium/spells/mage-armor.md))
- **Hit Points** 40 (`9d8`)
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 9 (-1)|14 (+2)|11 (+0)|17 (+3)|12 (+1)|11 (+0)|
 
- **Proficiency Bonus** +3
- **Saving Throws** Intelligence +6, Wisdom +4
- **Skills** Arcana +6, History +6
- **Senses** passive Perception 11
- **Languages** any four languages
- **Challenge** 6
 
***Spellcasting.*** The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, `+6` to hit with spell attacks). The mage has the following wizard spells prepared:
 
**Cantrips (at will)**: [fire bolt](compendium/spells/fire-bolt.md), [light](compendium/spells/light.md), [mage hand](compendium/spells/mage-hand.md), [prestidigitation](compendium/spells/prestidigitation.md)
 
**1st level (4 slots)**: [detect magic](compendium/spells/detect-magic.md), [mage armor](compendium/spells/mage-armor.md), [magic missile](compendium/spells/magic-missile.md), [shield](compendium/spells/shield.md)
 
**2nd level (3 slots)**: [misty step](compendium/spells/misty-step.md), [suggestion](compendium/spells/suggestion.md)
 
**3rd level (3 slots)**: [counterspell](compendium/spells/counterspell.md), [fireball](compendium/spells/fireball.md), [fly](compendium/spells/fly.md)
 
**4th level (3 slots)**: [greater invisibility](compendium/spells/greater-invisibility.md), [ice storm](compendium/spells/ice-storm.md)
 
**5th level (1 slots)**: [cone of cold](compendium/spells/cone-of-cold.md)
 
## Actions
 
***Dagger.*** *Melee or Ranged Weapon Attack:* `+5` to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (`1d4 + 2`) piercing damage.

Environment

urban