Guard

Source: SRD / Basic Rules

title: Guard
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Guard.webp#token)
*Medium humanoid (any race), Any alignment*
 
- **Armor Class** 16 ([chain shirt](compendium/items/chain-shirt.md), [shield](compendium/items/shield.md))
- **Hit Points** 11 (`2d8 + 2`)
- **Speed** 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|12 (+1)|12 (+1)|10 (+0)|11 (+0)|10 (+0)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +2
- **Senses** passive Perception 12
- **Languages** any one language (usually Common)
- **Challenge** 1/8
 
## Actions
 
***Spear.*** *Melee or Ranged Weapon Attack:* `+3` to hit, reach 5 ft. or range 20/60 ft., one target. *Hit:* 4 (`1d6 + 1`) piercing damage, or 5 (`1d8 + 1`) piercing damage if used with two hands to make a melee attack.

Environment

coastal, mountain, grassland, hill, urban, forest, desert