Ogre

Source: SRD / Basic Rules

title: Ogre
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Ogre.webp#token)
*Large giant, Chaotic Evil*
 
- **Armor Class** 11 ([hide armor](compendium/items/hide-armor.md))
- **Hit Points** 59 (`7d10 + 21`)
- **Speed** 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)| 8 (-1)|16 (+3)| 5 (-3)| 7 (-2)| 7 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** darkvision 60 ft., passive Perception 8
- **Languages** Common, Giant
- **Challenge** 2
 
## Actions
 
***Greatclub.*** *Melee Weapon Attack:* `+6` to hit, reach 5 ft., one target. *Hit:* 13 (`2d8 + 4`) bludgeoning damage.
 
***Javelin.*** *Melee or Ranged Weapon Attack:* `+6` to hit, reach 5 ft. or range 30/120 ft., one target. *Hit:* 11 (`2d6 + 4`) piercing damage.

Environment

grassland, forest, swamp, hill, desert, coastal, arctic, underdark, mountain