Hell Hound

Source: SRD / Basic Rules

title: Hell Hound
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Hell%20Hound.webp#token)
*Medium fiend, Lawful Evil*
 
- **Armor Class** 15 (natural armor)
- **Hit Points** 45 (`7d8 + 14`)
- **Speed** 50 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|17 (+3)|12 (+1)|14 (+2)| 6 (-2)|13 (+1)| 6 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +5
- **Senses** darkvision 60 ft., passive Perception 15
- **Damage Immunities** fire
- **Languages** understands Infernal but can't speak it
- **Challenge** 3
 
## Traits
 
***Keen Hearing and Smell.*** The hound has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on hearing or smell.
 
***Pack Tactics.*** The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+5` to hit, reach 5 ft., one target. *Hit:* 7 (`1d8 + 3`) piercing damage plus 7 (`2d6`) fire damage.
 
***Fire Breath (Recharge 5-6).*** The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (`6d6`) fire damage on a failed save, or half as much damage on a successful one.

Environment

underdark, mountain