Young Brass Dragon

Source: SRD / Basic Rules

title: Young Brass Dragon
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Young%20Brass%20Dragon.webp#token)
*Large dragon, Chaotic Good*
 
- **Armor Class** 17 (natural armor)
- **Hit Points** 110 (`13d10 + 39`)
- **Speed** 40 ft., burrow 20 ft., fly 80 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)|10 (+0)|17 (+3)|12 (+1)|11 (+0)|15 (+2)|
 
- **Proficiency Bonus** +3
- **Saving Throws** Dexterity +3, Constitution +6, Wisdom +3, Charisma +5
- **Skills** Perception +6, Persuasion +5, Stealth +3
- **Senses** blindsight 30 ft., darkvision 120 ft., passive Perception 16
- **Damage Immunities** fire
- **Languages** Common, Draconic
- **Challenge** 6
 
## Actions
 
***Multiattack.*** The dragon makes three attacks: one with its bite and two with its claws.
 
***Bite.*** *Melee Weapon Attack:* `+7` to hit, reach 10 ft., one target. *Hit:* 15 (`2d10 + 4`) piercing damage.
 
***Claw.*** *Melee Weapon Attack:* `+7` to hit, reach 5 ft., one target. *Hit:* 11 (`2d6 + 4`) slashing damage.
 
***Breath Weapons (Recharge 5-6).*** The dragon uses one of the following breath weapons.
 
- **Fire Breath.** The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (`12d6`) fire damage on a failed save, or half as much damage on a successful one.  
- **Sleep Breath.** The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall [unconscious](rules/conditions.md#unconscious) for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.  

Environment

desert