White Dragon Wyrmling

Source: SRD / Basic Rules

title: White Dragon Wyrmling
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/White%20Dragon%20Wyrmling.webp#token)
*Medium dragon, Chaotic Evil*
 
- **Armor Class** 16 (natural armor)
- **Hit Points** 32 (`5d8 + 10`)
- **Speed** 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|14 (+2)|10 (+0)|14 (+2)| 5 (-3)|10 (+0)|11 (+0)|
 
- **Proficiency Bonus** +2
- **Saving Throws** Dexterity +2, Constitution +4, Wisdom +2, Charisma +2
- **Skills** Perception +4, Stealth +2
- **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 14
- **Damage Immunities** cold
- **Languages** Draconic
- **Challenge** 2
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+4` to hit, reach 5 ft., one target. *Hit:* 7 (`1d10 + 2`) piercing damage plus 2 (`1d4`) cold damage.
 
***Cold Breath (Recharge 5-6).*** The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (`5d8`) cold damage on a failed save, or half as much damage on a successful one.