Gold Dragon Wyrmling

Source: SRD / Basic Rules

title: Gold Dragon Wyrmling
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Gold%20Dragon%20Wyrmling.webp#token)
*Medium dragon, Lawful Good*
 
- **Armor Class** 17 (natural armor)
- **Hit Points** 60 (`8d8 + 24`)
- **Speed** 30 ft., fly 60 ft., swim 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|19 (+4)|14 (+2)|17 (+3)|14 (+2)|11 (+0)|16 (+3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** Dexterity +4, Constitution +5, Wisdom +2, Charisma +5
- **Skills** Perception +4, Stealth +4
- **Senses** blindsight 10 ft., darkvision 60 ft., passive Perception 14
- **Damage Immunities** fire
- **Languages** Draconic
- **Challenge** 3
 
## Traits
 
***Amphibious.*** The dragon can breathe air and water.
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+6` to hit, reach 5 ft., one target. *Hit:* 9 (`1d10 + 4`) piercing damage.
 
***Breath Weapons (Recharge 5-6).*** The dragon uses one of the following breath weapons.
 
- **Fire Breath.** The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 22 (`4d10`) fire damage on a failed save, or half as much damage on a successful one.  
- **Weakening Breath.** The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.