Vulture

Source: SRD / Basic Rules

title: Vulture
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Vulture.webp#token)
*Medium beast, Unaligned*
 
- **Armor Class** 10
- **Hit Points** 5 (`1d8 + 1`)
- **Speed** 10 ft., fly 50 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 7 (-2)|10 (+0)|13 (+1)| 2 (-4)|12 (+1)| 4 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +3
- **Senses** passive Perception 13
- **Languages** —
- **Challenge** 0
 
## Traits
 
***Keen Sight and Smell.*** The vulture has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight or smell.
 
***Pack Tactics.*** The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
 
## Actions
 
***Beak.*** *Melee Weapon Attack:* `+2` to hit, reach 5 ft., one target. *Hit:* 2 (`1d4`) piercing damage.

Environment

grassland, hill, desert