Reef Shark

Source: SRD / Basic Rules

title: Reef Shark
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Reef%20Shark.webp#token)
*Medium beast, Unaligned*
 
- **Armor Class** 12 (natural armor)
- **Hit Points** 22 (`4d8 + 4`)
- **Speed** swim 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|14 (+2)|13 (+1)|13 (+1)| 1 (-5)|10 (+0)| 4 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +2
- **Senses** blindsight 30 ft., passive Perception 12
- **Languages** —
- **Challenge** 1/2
 
## Traits
 
***Pack Tactics.*** The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
 
***Water Breathing.*** The shark can breathe only underwater.
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+4` to hit, reach 5 ft., one target. *Hit:* 6 (`1d8 + 2`) piercing damage.

Environment

underwater