Hunter Shark

Source: SRD / Basic Rules

title: Hunter Shark
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Hunter%20Shark.webp#token)
*Large beast, Unaligned*
 
- **Armor Class** 12 (natural armor)
- **Hit Points** 45 (`6d10 + 12`)
- **Speed** swim 40 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|18 (+4)|13 (+1)|15 (+2)| 1 (-5)|10 (+0)| 4 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +2
- **Senses** blindsight 30 ft., passive Perception 12
- **Languages** —
- **Challenge** 2
 
## Traits
 
***Blood Frenzy.*** The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
 
***Water Breathing.*** The shark can breathe only underwater.
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+6` to hit, reach 5 ft., one target. *Hit:* 13 (`2d8 + 4`) piercing damage.

Environment

underwater