Giant Shark

Source: SRD / Basic Rules

title: Giant Shark
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Giant%20Shark.webp#token)
*Huge beast, Unaligned*
 
- **Armor Class** 13 (natural armor)
- **Hit Points** 126 (`11d12 + 55`)
- **Speed** swim 50 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|23 (+6)|11 (+0)|21 (+5)| 1 (-5)|10 (+0)| 5 (-3)|
 
- **Proficiency Bonus** +3
- **Saving Throws** ⏤
- **Skills** Perception +3
- **Senses** blindsight 60 ft., passive Perception 13
- **Languages** —
- **Challenge** 5
 
## Traits
 
***Blood Frenzy.*** The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
 
***Water Breathing.*** The shark can breathe only underwater.
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+9` to hit, reach 5 ft., one target. *Hit:* 22 (`3d10 + 6`) piercing damage.

Environment

underwater