Giant Crab

Source: SRD / Basic Rules

title: Giant Crab
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Giant%20Crab.webp#token)
*Medium beast, Unaligned*
 
- **Armor Class** 15 (natural armor)
- **Hit Points** 13 (`3d8`)
- **Speed** 30 ft., swim 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
|13 (+1)|15 (+2)|11 (+0)| 1 (-5)| 9 (-1)| 3 (-4)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Stealth +4
- **Senses** blindsight 30 ft., passive Perception 9
- **Languages** —
- **Challenge** 1/8
 
## Traits
 
***Amphibious.*** The crab can breathe air and water.
 
## Actions
 
***Claw.*** *Melee Weapon Attack:* `+3` to hit, reach 5 ft., one target. *Hit:* 4 (`1d6 + 1`) bludgeoning damage, and the target is [grappled](rules/conditions.md#grappled) (escape DC 11). The crab has two claws, each of which can grapple only one target.

Environment

coastal