Giant Centipede

Source: SRD / Basic Rules

title: Giant Centipede
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Giant%20Centipede.webp#token)
*Small beast, Unaligned*
 
- **Armor Class** 13 (natural armor)
- **Hit Points** 4 (`1d6 + 1`)
- **Speed** 30 ft., climb 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 5 (-3)|14 (+2)|12 (+1)| 1 (-5)| 7 (-2)| 3 (-4)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** blindsight 30 ft., passive Perception 8
- **Languages** —
- **Challenge** 1/4
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+4` to hit, reach 5 ft., one creature. *Hit:* 4 (`1d4 + 2`) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (`3d6`) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but [poisoned](rules/conditions.md#poisoned) for 1 hour, even after regaining hit points, and is [paralyzed](rules/conditions.md#paralyzed) while [poisoned](rules/conditions.md#poisoned) in this way.

Environment

underdark, urban