Blood Hawk

Source: SRD / Basic Rules

title: Blood Hawk
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Blood%20Hawk.webp#token)
*Small beast, Unaligned*
 
- **Armor Class** 12
- **Hit Points** 7 (`2d6`)
- **Speed** 10 ft., fly 60 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 6 (-2)|14 (+2)|10 (+0)| 3 (-4)|14 (+2)| 5 (-3)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** Perception +4
- **Senses** passive Perception 14
- **Languages** —
- **Challenge** 1/8
 
## Traits
 
***Keen Sight.*** The hawk has advantage on Wisdom ([Perception](rules/skills.md#Perception)) checks that rely on sight.
 
***Pack Tactics.*** The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
 
## Actions
 
***Beak.*** *Melee Weapon Attack:* `+4` to hit, reach 5 ft., one target. *Hit:* 4 (`1d4 + 2`) piercing damage.

Environment

mountain, grassland, forest, hill, coastal, arctic