Baboon

Source: SRD / Basic Rules

title: Baboon
![](https://raw.githubusercontent.com/5etools-mirror-2/5etools-img/main/bestiary/tokens/MM/Baboon.webp#token)
*Small beast, Unaligned*
 
- **Armor Class** 12
- **Hit Points** 3 (`1d6`)
- **Speed** 30 ft., climb 30 ft.
 
|STR|DEX|CON|INT|WIS|CHA|
|:---:|:---:|:---:|:---:|:---:|:---:|
| 8 (-1)|14 (+2)|11 (+0)| 4 (-3)|12 (+1)| 6 (-2)|
 
- **Proficiency Bonus** +2
- **Saving Throws** ⏤
- **Skills** ⏤
- **Senses** passive Perception 11
- **Languages** —
- **Challenge** 0
 
## Traits
 
***Pack Tactics.*** The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't [incapacitated](rules/conditions.md#incapacitated).
 
## Actions
 
***Bite.*** *Melee Weapon Attack:* `+1` to hit, reach 5 ft., one target. *Hit:* 1 (`1d4 - 1`) piercing damage.

Environment

forest, hill